Game Music and Sound Design
Vince Webb is a composer and sound designer based in London with a bold and charismatic approach to game audio which often pays homage to his Japanese roots. With over 30 published projects so far including 1-million downloaded and award-nominated games, he's fast becoming one of the most respected names operating in a new generation of mobile, web and social game development providing:
- Pre Production, Supervision, Consulting
- Original Music Composition (writing, recording, editing, mixing, mastering)
- Original Sound Effect Creation (synthesis, recording, editing, mixing)
- Dynamic Audio Design and Asset Creation
For more about Vince click here.
As a developer you have only two ways of communicating your ideas to the player – sight and sound.
Early audio developers had to work hard and think laterally in order to successfully convey meaning with such a limited set of tools. I really admire that old-school work ethic and always try to apply the same kind of resourcefulness and creative planning in my work. I also love creating sounds I could only ever get away with in video games - game audio has been pushing at artistic boundaries for decades (lo-fi hip-hop infused latin merengue anyone?). There really is no excuse for being dull.